Posts 「游戏Demo」ProjectX
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「游戏Demo」ProjectX

概览 | Abstract


ProjectX的灵感来源于「泰坦陨落2」中第五关“因果”。玩家通过技能穿梭在「现在」和「过去」两张地图之间进行竞技。

ProjectX’s inspiration comes from the fifth level of TitanFall2 —- Cause and Effect. Players travels between two maps. One of the map represents “Now” and the other represents “Past”.

关键词

第一人称射击、多人、时间穿越、竞技

FPS, Multiplater, Time travel, competition,

开发进度 | Progress Update


2021.04.03 项目立项 Program Establish

探索整个项目的可能性。该项目的目的是为了尝试复原泰坦陨落2第五关并进行一些实验性的创新。

  • 头脑风暴
  • 泰坦陨落2第五关分析
  • 确认游戏Demo类型为第一人称射击FPS


Discovery the possiblity of this project / idea. The aim of this program is trying to make the fifth level of TitanFall2 by myself and taking serval experimental innovation on the gameplay.

  • BrainStorm
  • Analyze the fifth level of TitanFall2
  • Confirm the type of the game demo —- FPS

1

2021.04.07 Unity3D FPS模版分析 Analyze Template

分析整个Unity3D FPS模版的源码,协助了解各个功能模块 Analyze the source code of Unity3D’s FPS template to enhence understanding different modules.

2

参考文档 | References


Creating an FPS Wall Run Mechanic: https://www.youtube.com/watch?v=qOVtucXxb1E

This post is licensed under CC BY 4.0 by the author.