概览 | Abstract
ProjectX的灵感来源于「泰坦陨落2」中第五关“因果”。玩家通过技能穿梭在「现在」和「过去」两张地图之间进行竞技。
ProjectX’s inspiration comes from the fifth level of TitanFall2 —- Cause and Effect. Players travels between two maps. One of the map represents “Now” and the other represents “Past”.
关键词
第一人称射击、多人、时间穿越、竞技
FPS, Multiplater, Time travel, competition,
开发进度 | Progress Update
2021.04.03 项目立项 Program Establish
探索整个项目的可能性。该项目的目的是为了尝试复原泰坦陨落2第五关并进行一些实验性的创新。
- 头脑风暴
- 泰坦陨落2第五关分析
- 确认游戏Demo类型为第一人称射击FPS
Discovery the possiblity of this project / idea. The aim of this program is trying to make the fifth level of TitanFall2 by myself and taking serval experimental innovation on the gameplay.
- BrainStorm
- Analyze the fifth level of TitanFall2
- Confirm the type of the game demo —- FPS
2021.04.07 Unity3D FPS模版分析 Analyze Template
分析整个Unity3D FPS模版的源码,协助了解各个功能模块 Analyze the source code of Unity3D’s FPS template to enhence understanding different modules.
参考文档 | References
Creating an FPS Wall Run Mechanic: https://www.youtube.com/watch?v=qOVtucXxb1E